Game Download Link (37MB)
Source Code Download Link (110k)
LAST UPDATED: 06/06/06
Class: Introduction to Game Development
Programming Language and API: C++, OpenGL, OpenAL, LUA
Team Members: Vinh Bui, Cory Bowen, Tony Lu, Richard Ortiz, Simon Phatiga
Description: I was the team leader for a 10 week project to build a complete 3D game from scratch using C++ and OpenGL. Game makes use of OpenGL and the GL Utility Library(GLUT) to build a 3D world for our game. All models were created using primitive shapes in OpenGL. OpenAL is used for the sound FX, and we use the LUA scripting language to read in game parameters and run the game's kiosk mode.
More information about this course can be found in this Gamasutra article by my instructor Dr.Kerbs
Our game is a 3rd person perspective Mystery/Adventure game , consisting of three main areas(levels). Please read the readme.txt for more information on the game.
Our group plans to work together more on this project to add in new features and convert it from OpenGL to DirectX in the future. |